Glowing Darkness (C#/Level Design)
- I designed nearly half the levels.
- I wrote and extended the level editor, written in XNA and WinForms.
- I wrote the code for every aspect of the game, including: Gameplay, Transition, Advertising, Purchasing, Levelmanagement, Color management.
- I wrote the Unity plugins and external tools, like the level editor, in C# using WPF.
Color it up (Tools Programming/Level Design)
Mobile puzzle game made during my internship at Upjers GmbH. Released 2016 (after I left the company, but all of the levels were still under my supervision) for Android and iOS, but they removed it from the AppStore.
- I supervised the level design on this one and created a few levels.
- I wrote the level editor in Excel using VBA